Copernicus & Mercury

Discussion in 'Upcoming Game Chatter' started by Ding, Jul 29, 2010.

  1. Ding

    Ding Member

    Project Mercury & Copernicus are games being made by 38 studios. 38 Studios was founded by Red Sox pitcher Curt Schilling an avid gamer. Also, both Todd McFarlane and fantasy author R. A. Salvatore will be working on both titles.

    Project Mercury is going to be a solo player game, however Copernicus is going to be an MMOG. Both will share the same universe. Other than that there hasn't been much said about Copernicus, well at least nothing I can find - I'm sure some of you have more resources than I.

    Project Mercury was given a title resently, "Kingdoms of Amalur: Reckoning" The website is up and running. It looks sparkly.

    here is some concept are from Copernicus & a blurb from the official site:



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  2. Ding

    Ding Member

  3. Interesting..
     
  4. Blackice

    Blackice Veteran

    Kingdoms of Amalur is finally on preorder at EA now... although the button doesn't work right yet XD
     
  5. Yizelin

    Yizelin Veteran

    Got to meet Curt on campus this evening as he is looking to staff people for the mmo code named Copernicus. They have a very relaxed feel to their structure which could work great for their games if they get the right people.
     
  6. Blackice

    Blackice Veteran

    He recruits personally on campus? lol... unexpected. I guess that's the face to face image of his impressive career working its magic there :)
     
  7. Krimzun

    Krimzun Guest

    While it may be relaxed I know a few people on his team, and its the type of environment where you must produce 110% no room for dead weight kind of deal.
     
  8. My friend is the web dev there, he loves the place. I hope the games do well. Only trouble is he lives in Maynard and with the move to Rhode island, yucky commute.
     
  9. Yizelin

    Yizelin Veteran

    True, it is one of the big pillars they built their company around. However, with that comes the support structure of your peers. I got some time today to have a talk with their Senior Producer, Paul Mock, almost one on one (we had a group, but it was our conversation with them listening) and their team structure facilitates feedback from peers while getting that more direct pipeline of being in a pod styled team as well.

    I know that I'll definitely be in contact with them if for no other reason than to network.