ArcheAge PvP/Physics

Discussion in 'Upcoming Game Chatter' started by TwilightAngel, Aug 18, 2011.

  1. TwilightAngel

    TwilightAngel Red Queen Chronicles of Elyria Member

    Here 2 more videos about a new MMO ArcheAge





     
  2. hmm. Looks pretty good
     
  3. Out of all the games 'coming soon' Archeage seems to be the best beating out GW2, Star Wars, TERA, and everything else out there - for me anyway.

    I don't think we will see it anytime soon sadly.
     
  4. Forreals.
     
  5. Yeah this one looks like a real good one, also looks very clean and not clustered. I hated rift due to the fact you had 14000 different moves and 90% of them where the same move, named differently.
     
  6. TwilightAngel

    TwilightAngel Red Queen Chronicles of Elyria Member

    prop been posted but......here some info over the class's for those that didnt know

    Classes

    Choosing a class in ArcheAge is a rather unique affair.

    You can choose from four premade classes (Warrior, Priest, Mage, Ranger) or…

    …create your own custom class!

    Here’s how the system works:

    There are ten schools available during custom class creation, but you can only choose three.

    Later you can switch schools, but you can never have more than three enabled at once.

    You can eventually master a school; however, if you choose to switch one out for another (a very expensive operation) you’ll have to start over as an apprentice.

    Overall there are 120 possible combinations available, so ArcheAge has effectively 120 classes!

    Each school has it’s own unique skills and some schools work better together than others. Some skills can be combined to do extra damage, such as a levitation bubble and a telekinesis throw.

    Here’s a translated list of the schools that were available in the closed beta tests:

    Combat (Melee combat skills.)
    Witchcraft (Debuffs and crowd control.)
    Invincibility (Tank skills for damage-soaking and surviving.)
    Will (Magical damage, magic defence, opening portals.)
    Necromancy (Necromancy.)
    Wild Nature (Ranger and taming skills.)
    Magic (Magic.)
    Assassin (Burst damage skills.)
    Romance (Buffs, singing and dancing.)
    Love (Healing and resurrection.)
     
  7. TwilightAngel

    TwilightAngel Red Queen Chronicles of Elyria Member

    The World

    We’ll update this page when more information becomes available.

    [​IMG]

    The size of ArcheAge’s world is expected to exceed the size of WoW’s.

    Currently there are three continents available, one of which can be conquered by players. On that wild continent groups of players can establish towns/castles and attack (siege) their enemy’s homesteads. The remaining two continents seem to be at war with each other, setting the stage for more destruction.

    ArcheAge’s world is seamless (no loading screens) and you can travel between continents with the help of your very own boat!
     
  8. Is the "necromancy" school able to raise and control minions? If so, then Necromancy + witchcraft + love or invincibility sounds pretty nice to me.
     
  9. Really starting to sound like an upgraded UO, with some wow influence
     
  10. Uh, cat-like race. I'm sold.
     
  11. indeed looks pretty badass. If this comes out when, anything else comes out, I might have to give this some serious thought.
     
  12. Xiline

    Xiline Ceviel D'Ark

    :D Second video. Ok! You killed the crab, now run down to loot it. xD looks realy good tho :)
     
  13. I'm liking romance and love, something GW2 will sadly miss is a buff-based class.
     
  14. Xiline

    Xiline Ceviel D'Ark

    combat + Invincibility + love a nice tank spec
     
  15. Kythas

    Kythas Veteran

    Can portals be used in combat? Like jumping around the battle field?